FLIP start combat_p_proc start->combat_p_proc critter_p_proc start->critter_p_proc destroy_p_proc start->destroy_p_proc look_at_p_proc You see Flip. --- You see a huge mutant. start->look_at_p_proc pickup_p_proc start->pickup_p_proc talk_p_proc start->talk_p_proc timed_event_p_proc start->timed_event_p_proc Flip00 Arrrghhh! Die, infidel! critter_p_proc->Flip00 get_reaction talk_p_proc->get_reaction Flip01 You should be in the control room. Do not tarry. talk_p_proc->Flip01 Flip05 We meet again. You will not escape me this time. talk_p_proc->Flip05 Flip02 So, a human. This is very interesting. You will come with me to the Lieutenant, or you will perish right here. talk_p_proc->Flip02 timed_event_p_proc->Flip00 FlipCombat Flip00->FlipCombat ReactToLevel get_reaction->ReactToLevel Flip05->FlipCombat Flip02->FlipCombat Never! Flip02->FlipCombat Lop! transit Flip02->transit Okay, I give up. Let's go. Flip03 Excellent. Come with me if you want to live. Flip03->transit OK. Let's go. Flip03a Flip03->Flip03a After you. FlipLeave Flip03a->FlipLeave Flip04 You think me moronic, like many of my kind. You are sadly mistaken. It is a terminal problem, I understand. Flip03a->Flip04 Flip04->FlipCombat LevelToReact UpReact UpReact->ReactToLevel DownReact DownReact->ReactToLevel BottomReact TopReact BigUpReact BigUpReact->ReactToLevel BigDownReact BigDownReact->ReactToLevel UpReactLevel UpReactLevel->LevelToReact DownReactLevel DownReactLevel->LevelToReact Goodbyes