FLIP
start
combat_p_proc
start->combat_p_proc
critter_p_proc
start->critter_p_proc
destroy_p_proc
start->destroy_p_proc
look_at_p_proc
You see Flip.
---
You see a huge mutant.
start->look_at_p_proc
pickup_p_proc
start->pickup_p_proc
talk_p_proc
start->talk_p_proc
timed_event_p_proc
start->timed_event_p_proc
Flip00
Arrrghhh! Die, infidel!
critter_p_proc->Flip00
get_reaction
talk_p_proc->get_reaction
Flip01
You should be in the
control room. Do not
tarry.
talk_p_proc->Flip01
Flip05
We meet again. You will
not escape me this time.
talk_p_proc->Flip05
Flip02
So, a human. This is very
interesting. You will
come with
me to the Lieutenant, or
you will perish right
here.
talk_p_proc->Flip02
timed_event_p_proc->Flip00
FlipCombat
Flip00->FlipCombat
ReactToLevel
get_reaction->ReactToLevel
Flip05->FlipCombat
Flip02->FlipCombat
Never!
Flip02->FlipCombat
Lop!
transit
Flip02->transit
Okay, I give up. Let's
go.
Flip03
Excellent. Come with me
if you want to live.
Flip03->transit
OK. Let's go.
Flip03a
Flip03->Flip03a
After you.
FlipLeave
Flip03a->FlipLeave
Flip04
You think me moronic,
like many of my kind. You
are sadly
mistaken. It is a
terminal problem, I
understand.
Flip03a->Flip04
Flip04->FlipCombat
LevelToReact
UpReact
UpReact->ReactToLevel
DownReact
DownReact->ReactToLevel
BottomReact
TopReact
BigUpReact
BigUpReact->ReactToLevel
BigDownReact
BigDownReact->ReactToLevel
UpReactLevel
UpReactLevel->LevelToReact
DownReactLevel
DownReactLevel->LevelToReact
Goodbyes