JUNKJAIL start damage_p_proc start->damage_p_proc description_p_proc The door looks solid, and has a stout lock. Still, locks can be picked, and doors can be destroyed. start->description_p_proc map_enter_p_proc start->map_enter_p_proc spatial_p_proc You have broken out of the jail. You're now definitely a fugitive in Junktown! --- You gain 250 experience points for busting out of jail! start->spatial_p_proc use_obj_on_p_proc start->use_obj_on_p_proc use_skill_on_p_proc start->use_skill_on_p_proc lockpicking You unlock the door. --- You lock the door. --- You fail to unlock the door. --- You fail to lock the door. use_obj_on_p_proc->lockpicking use_skill_on_p_proc->lockpicking use_p_proc The door is locked.