QIBSTDR1 checkPartyMembersNearDoor start use_p_proc You see no way in which to open the door. description_p_proc You see sturdy blast doors. They seem to meld into the floor and ceiling. look_at_p_proc You see sturdy blast doors. They seem to meld into the floor and ceiling. use_obj_on_p_proc There is no apparent locking mechanism on the door. damage_p_proc It does not appear as though conventional explosives will open these doors. map_update_p_proc use_skill_on_p_proc There is no apparent locking mechanism on the door.