VIVLTDOR checkPartyMembersNearDoor start use_p_proc Node008 Door no move. --- The door won't close. It's jammed. use_p_proc->Node008 Node002 Door no move --- This door's stuck. It'd take a very strong person to open it. use_p_proc->Node002 Node005 *Hrnnnnn* --- Using your raw physical strength, you force open the door. use_p_proc->Node005 NodeOpen Node005->NodeOpen look_at_p_proc You see a typical Vault door. description_p_proc This is a typical Vault door. It looks like its power couplings are stuck. use_skill_on_p_proc use_skill_on_p_proc->Node008 Node007 Door stuckie not lockie --- The door's stuck, not locked. use_skill_on_p_proc->Node007 use_obj_on_p_proc use_obj_on_p_proc->Node008 use_obj_on_p_proc->Node007 Node004 *Hrnnnnnn* --- With the help of the crowbar, you force open the door. use_obj_on_p_proc->Node004 Node003 *Hrnnnnnn*... *hfff*... *hfff* --- Even with the crowbar, you still aren't strong enough to force the door. use_obj_on_p_proc->Node003 Node006 BOOM no hurt door --- Wow. That didn't even scratch it. use_obj_on_p_proc->Node006 Node004->NodeOpen damage_p_proc damage_p_proc->Node006 map_enter_p_proc map_update_p_proc talk_p_proc timed_event_p_proc