dcPenGrd checkPartyMembersNearDoor start critter_p_proc pickup_p_proc Node998 pickup_p_proc->Node998 talk_p_proc talk_p_proc->Node998 Node003 talk_p_proc->Node003 Node002 talk_p_proc->Node002 destroy_p_proc look_at_p_proc You see a slaver. description_p_proc He seems to be very alert. use_skill_on_p_proc damage_p_proc map_enter_p_proc map_exit_p_proc timed_event_p_proc Node001 That's it! --- Touch that again and you'll loose a limb. timed_event_p_proc->Node001 Node001->Node998 Node999