diStill checkPartyMembersNearDoor start map_update_p_proc look_at_p_proc You see a demolished still. --- Ahhh, so Becky has a still. I'd better get this information to Frankie. --- You see a still. description_p_proc You see a demolished still. --- Ahhh, so Becky has a still. I'd better get this information to Frankie. --- You see a still. damage_p_proc You see a demolished still. map_enter_p_proc destroy_p_proc use_obj_on_p_proc You see a demolished still.