mcBess
checkPartyMembersNearDoor
start
critter_p_proc
talk_p_proc
Moooooo!
---
[This poor brahmin is
injured.]
Node002
Mooooooooo.
---
[Bess lets out a low,
mournful moo.]
talk_p_proc->Node002
Node999
Node002->Node999
Yup! You're going to make
some mighty tasty jerky.
See ya.
Node003
Mooooooo.
---
[That sounded like a much
happier moo.]
Node002->Node003
Poor girl - maybe I
shouldn't have sold you
for jerky. Would you like
to get out of here?
look_at_p_proc
According to the tag on
its collar, its name is
Bess.
description_p_proc
It looks like its been
attacked by some wild
animal. It's hurt pretty
bad.
use_skill_on_p_proc
You see Bess.
---
First aid skills won't
help heal this poor
brahmin's broken leg.
---
You successfuly heal the
brahmin's broken leg.
---
According to the tag on
its collar, its name is
Bess.
---
You see Bess.
---
You fail to heal the
brahmin's broken leg.
damage_p_proc
map_enter_p_proc
map_exit_p_proc
timed_event_p_proc
use_p_proc
push_p_proc
Node990
Node003->Node999
Just kidding. I need the
jerky more than I need
you.
Node003->Node990
OK, then let's get out of
here.
use_obj_on_p_proc