ncCasBou checkPartyMembersNearDoor ChooseFromList You see a casino bouncer. He's HUGE. --- You see a casino bouncer. He looks big. And angry. CLICK_PREV CLICK_PREV->ChooseFromList CLICK_0 stored_node stored_node CLICK_0->stored_node CLICK_1 CLICK_1->stored_node CLICK_2 CLICK_2->stored_node CLICK_3 CLICK_3->stored_node CLICK_4 CLICK_4->stored_node CLICK_MORE CLICK_MORE->ChooseFromList start critter_p_proc pickup_p_proc Node998 pickup_p_proc->Node998 talk_p_proc Node008 talk_p_proc->Node008 talk_p_proc->Node008 Node009 talk_p_proc->Node009 talk_p_proc->Node009 Node014 Tribal, you better secure that weapon right NOW. talk_p_proc->Node014 talk_p_proc->Node014 Node015 Tribal, you better stop that sneaking around shit right NOW. talk_p_proc->Node015 talk_p_proc->Node015 Node017 talk_p_proc->Node017 talk_p_proc->Node017 Node018 talk_p_proc->Node018 talk_p_proc->Node018 Node030 talk_p_proc->Node030 talk_p_proc->Node030 Node029 talk_p_proc->Node029 Node001 talk_p_proc->Node001 Node003 talk_p_proc->Node003 talk_p_proc->Node003 Node002 talk_p_proc->Node002 talk_p_proc->Node002 talk_p_proc->Node002 Node019 talk_p_proc->Node019 Node010 Sir, I'm sorry, you'll have to secure that weapon. talk_p_proc->Node010 talk_p_proc->Node010 Node011 Ma'am, I'm sorry, you'll have to secure that weapon. talk_p_proc->Node011 Node021 talk_p_proc->Node021 talk_p_proc->Node021 Node022 talk_p_proc->Node022 Node012 Honey, I'm sorry, you can't carry weapons into the casino. Heh-heh...you're deadly enough as it is. talk_p_proc->Node012 Node013 Honey, with a body like that, you won't be able to sneak anywhere. talk_p_proc->Node013 Node024 talk_p_proc->Node024 Node025 talk_p_proc->Node025 Node026 talk_p_proc->Node026 destroy_p_proc look_at_p_proc You see a casino bouncer. description_p_proc use_skill_on_p_proc damage_p_proc Uh…you'll need to remove that armor...actually, nevermind. map_enter_p_proc timed_event_p_proc timed_event_p_proc->Node008 timed_event_p_proc->Node008 timed_event_p_proc->Node008 timed_event_p_proc->Node008 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node014 timed_event_p_proc->Node014 timed_event_p_proc->Node014 timed_event_p_proc->Node014 timed_event_p_proc->Node015 timed_event_p_proc->Node015 timed_event_p_proc->Node015 timed_event_p_proc->Node015 timed_event_p_proc->Node017 timed_event_p_proc->Node017 timed_event_p_proc->Node017 timed_event_p_proc->Node017 timed_event_p_proc->Node018 timed_event_p_proc->Node018 timed_event_p_proc->Node018 timed_event_p_proc->Node018 timed_event_p_proc->Node030 timed_event_p_proc->Node030 timed_event_p_proc->Node030 timed_event_p_proc->Node030 timed_event_p_proc->Node001 timed_event_p_proc->Node003 timed_event_p_proc->Node003 timed_event_p_proc->Node002 timed_event_p_proc->Node002 timed_event_p_proc->Node002 timed_event_p_proc->Node010 timed_event_p_proc->Node010 timed_event_p_proc->Node011 timed_event_p_proc->Node012 timed_event_p_proc->Node013 Node028 timed_event_p_proc->Node028 Node005 timed_event_p_proc->Node005 Node007 Good day, ma'am. timed_event_p_proc->Node007 Node004 timed_event_p_proc->Node004 Node006 Good day, sir. timed_event_p_proc->Node006 Node016 timed_event_p_proc->Node016 map_update_p_proc Node999