ncMorMen checkPartyMembersNearDoor ChooseFromList You see a sunburned man with a lot of stubble and flaking skin. He's glancing around nervously. --- You see one of Mordino's men. CLICK_PREV CLICK_PREV->ChooseFromList CLICK_0 stored_node stored_node CLICK_0->stored_node CLICK_1 CLICK_1->stored_node CLICK_2 CLICK_2->stored_node CLICK_3 CLICK_3->stored_node CLICK_4 CLICK_4->stored_node CLICK_MORE CLICK_MORE->ChooseFromList start critter_p_proc pickup_p_proc Node998 pickup_p_proc->Node998 talk_p_proc Node007 talk_p_proc->Node007 talk_p_proc->Node007 talk_p_proc->Node007 talk_p_proc->Node007 Node032 talk_p_proc->Node032 talk_p_proc->Node032 talk_p_proc->Node032 talk_p_proc->Node032 Node009 talk_p_proc->Node009 talk_p_proc->Node009 talk_p_proc->Node009 talk_p_proc->Node009 talk_p_proc->Node009 talk_p_proc->Node009 talk_p_proc->Node009 talk_p_proc->Node009 Node010 talk_p_proc->Node010 talk_p_proc->Node010 talk_p_proc->Node010 talk_p_proc->Node010 Node015 talk_p_proc->Node015 talk_p_proc->Node015 talk_p_proc->Node015 talk_p_proc->Node015 Node020 Don't be showing iron around here, friend. Put that away. talk_p_proc->Node020 talk_p_proc->Node020 talk_p_proc->Node020 talk_p_proc->Node020 Node022 talk_p_proc->Node022 talk_p_proc->Node022 talk_p_proc->Node022 talk_p_proc->Node022 Node024 What the hell you sneaking around for? You looking to get shot? talk_p_proc->Node024 talk_p_proc->Node024 talk_p_proc->Node024 talk_p_proc->Node024 Node025 What you sneaking around for, chica? You looking to get shot? talk_p_proc->Node025 talk_p_proc->Node025 talk_p_proc->Node025 talk_p_proc->Node025 Node026 talk_p_proc->Node026 talk_p_proc->Node026 talk_p_proc->Node026 talk_p_proc->Node026 Node027 talk_p_proc->Node027 talk_p_proc->Node027 talk_p_proc->Node027 talk_p_proc->Node027 Node028 talk_p_proc->Node028 talk_p_proc->Node028 talk_p_proc->Node028 talk_p_proc->Node028 Node029 talk_p_proc->Node029 Node002 How do you take a piss with that thing on? talk_p_proc->Node002 Node003 Talk to the Brothers about me, talk_p_proc->Node003 Node004 Talk to the Brothers about me, talk_p_proc->Node004 Node030 Talk to the Brothers about me, talk_p_proc->Node030 Node011 You got some cojones coming around here. I suggest you lose 'em and walk. talk_p_proc->Node011 Node012 What you sneaking around for, chica? With that right hook you got, you should walk tall. talk_p_proc->Node012 Node013 You got some cojones coming around here. I suggest you lose 'em and walk. talk_p_proc->Node013 Node016 (As you turn away, Ramirez grunts.) Hey! This box's been opened! talk_p_proc->Node016 Node017 No way you're sneaking by a Mordino with a bod like that, chica. talk_p_proc->Node017 Node018 (As you turn away, Ramirez grunts.) Hey! This box's been opened! talk_p_proc->Node018 Node021 Don't be sneakin' around, slaver, all right? You're among friends. talk_p_proc->Node021 Node034 talk_p_proc->Node034 Node035 Looking for work, eh? Talk to Lil' Jesus. talk_p_proc->Node035 Node036 talk_p_proc->Node036 destroy_p_proc look_at_p_proc You see one of Mordino's men. description_p_proc You see a sunburned man with a lot of stubble and flaking skin. He's glancing around nervously. use_skill_on_p_proc damage_p_proc Yo! map_enter_p_proc timed_event_p_proc timed_event_p_proc->Node007 timed_event_p_proc->Node007 timed_event_p_proc->Node007 timed_event_p_proc->Node007 timed_event_p_proc->Node032 timed_event_p_proc->Node032 timed_event_p_proc->Node032 timed_event_p_proc->Node032 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node009 timed_event_p_proc->Node010 timed_event_p_proc->Node010 timed_event_p_proc->Node010 timed_event_p_proc->Node010 timed_event_p_proc->Node015 timed_event_p_proc->Node015 timed_event_p_proc->Node015 timed_event_p_proc->Node015 timed_event_p_proc->Node020 timed_event_p_proc->Node020 timed_event_p_proc->Node020 timed_event_p_proc->Node020 timed_event_p_proc->Node022 timed_event_p_proc->Node022 timed_event_p_proc->Node022 timed_event_p_proc->Node022 timed_event_p_proc->Node024 timed_event_p_proc->Node024 timed_event_p_proc->Node024 timed_event_p_proc->Node024 timed_event_p_proc->Node025 timed_event_p_proc->Node025 timed_event_p_proc->Node025 timed_event_p_proc->Node025 timed_event_p_proc->Node026 timed_event_p_proc->Node026 timed_event_p_proc->Node026 timed_event_p_proc->Node026 timed_event_p_proc->Node027 timed_event_p_proc->Node027 timed_event_p_proc->Node027 timed_event_p_proc->Node027 timed_event_p_proc->Node028 timed_event_p_proc->Node028 timed_event_p_proc->Node028 timed_event_p_proc->Node028 timed_event_p_proc->Node002 timed_event_p_proc->Node003 timed_event_p_proc->Node004 timed_event_p_proc->Node011 timed_event_p_proc->Node012 timed_event_p_proc->Node013 timed_event_p_proc->Node016 timed_event_p_proc->Node017 timed_event_p_proc->Node018 timed_event_p_proc->Node021 Node001 timed_event_p_proc->Node001 Node005 Talk to the Brothers about me, timed_event_p_proc->Node005 Node999