ocjoseph checkPartyMembersNearDoor old_pickup_p_proc pickup_p_proc pickup_p_proc->old_pickup_p_proc getTimeBit start critter_p_proc talk_p_proc Node010 I'll not help someone like you. Go away. talk_p_proc->Node010 Node001 Hello, I'm Joseph the herbalist. What can I help you with? talk_p_proc->Node001 Node999 Node001->Node999 Sorry, me go. Node001->Node999 Just saying hello. Node002 Why, certainly. Hmmm. You'll need to take some of this. I'll apply this balm to the wound. Now just lie back and rest for a couple of hours. Node001->Node002 Got owie. You fix? Node001->Node002 I'm injured. Can you help me? Node003 Why, certainly. Hmmm. This will take a while, so you'll have to stay here overnight. You'll need to take this, drink this -- all of it, I know it tastes foul. Now, just lie back and I'll wake you in the morning. Node001->Node003 Feel icky. You fix? Node001->Node003 I feel ill. Can you help me? Node004 I'm sorry, but I'm not a medical doctor and I can't perform surgery. I would suggest that you go to one of the bigger cities and see a surgeon. Try the New California Republic. It's east of here. Node001->Node004 Me gimp, you fix? Node001->Node004 I'm crippled. Can you help me? Node005 What would you like to know? Node001->Node005 Got questions. Okay? Node001->Node005 I wanted to ask you some questions. destroy_p_proc look_at_p_proc You see a short man carrying a book in his hands. --- You see Joseph, the herbalist. description_p_proc You see a short man with a book called "Herbs and Their Medicinal Uses." use_skill_on_p_proc damage_p_proc map_enter_p_proc push_p_proc timed_event_p_proc Node998 Node004->Node999 Okay. Bye. Node004->Node999 All right. Thanks anyway. Node005->Node999 Me go now. Node005->Node999 Thanks for the information. I'll be heading out now. Node006a Node005->Node006a You prisoner? Node005->Node006a Are you a prisoner here? Node007a Node005->Node007a You leave here when want? Node005->Node007a Can you leave here if you want? Node008a Node005->Node008a What you know about D'claws? Node005->Node008a What can you tell me about the deathclaws? Node009a Node005->Node009a How you be here? Node005->Node009a How did you come to be here in the first place? Node006 No, I'm not a prisoner. I stay because I'm needed here. I've learned to accept the fact that some of my patients are deathclaws. Node006a->Node006 Node007 Yes I can, and often do. I have to collect my herbs from time to time, and I've never been stopped. I used to wonder if the deathclaws were secretly following me and whether or not they would stop me if I tried to leave. So one day I put the theory to test. --- I traveled to another town and stayed there a week or so before returning. When I got back, I was warmly welcomed. Gruthar, the pack leader, came to me privately and personally thanked me for coming back. No, I am definitely here because I want to be. Node007a->Node007 Node008 Well, let's see... Deathclaws appear to be mutated Jackson's Chameleons, the horned variety. There are a lot of similarities still present, but an even greater number of differences. The mutation factor is quite high. This species is highly intelligent, about the equivalent of an eight-year-old, with some individuals reaching human normal level. Their learning capacity is very high and they are capable of abstract thought and reasoning. --- Although they do not have vocal chords, the deathclaws seem to mimic human speech much the same as a parrot does. I have yet to discover the exact mechanism behind this, so I am unable to say more at this time. Socially, they are pack animals with a very rigid code of ethics. They are led by an 'alpha male' who rules with the mutual consent of the pack. They appear to be extremely loyal to the pack as a whole, treating it as a family unit rather than having individual families as humans do. --- Their sense of right and wrong is very well defined. They do follow a code of ethics that is enforced by the pack as a whole. Violence is never used as a solution to a problem among the pack as far as I can see. There have been no 'capital crimes' committed here, so I can't say how those are handled. Hmmm. That's about all I can think of for now. I hope this helps you. Node008a->Node008 Node009 I was gathering some herbs one night when a voice called to me out of the darkness. 'I have been watching you,' it said, 'and I know that you are a healer. Are you dedicated to your art enough to heal someone foreign to you? Someone whom many would consider an enemy?' --- I answered that I respected all life and would do my best to heal the injured, regardless of who or what they were. I thought it was some thief or raider who had gotten himself hurt and needed a doctor. You can't begin to imagine my surprise when a couple of deathclaws stepped out of the night with an injured companion. Somebody had shot him up real good. I told them I couldn't work on him where we were, so they blindfolded me and brought me here. I've been here from that day forward. Node009a->Node009 Node006->Node999 Thanks. Bye. Node006->Node005 Okay. Need know more. Node006->Node005 That's very commendable of you. Node006->Node005 I see. Node006->Node005 That's a decision that I can't agree with, but it's your life. Node007->Node999 Me got it. Go now. Node007->Node005 Need ask more. Node007->Node005 You took a foolish chance and you're lucky it paid off. Node007->Node005 All right. Node007->Node005 Good idea. I'm glad to see it worked. Node008->Node999 Got go now. Node008->Node005 Uh... what you said. Node008->Node005 Uh-huh. Node008->Node005 Wow, I'm impressed with your knowledge. Node008->Node005 Sounds like a bunch of hogwash to me. Node009->Node999 Thanks. Me be leave now. Node009->Node005 Ugh. Node009->Node005 What a waste to be here when you could be helping others. Node009->Node005 You are truly a dedicated man who deserves recognition. Node009->Node005 Interesting. NodeHealHp NodeHealHp->Node999 NodeHealRadPoison