scgtegrd checkPartyMembersNearDoor start critter_p_proc talk_p_proc critter_p_proc->talk_p_proc Node004 I'd turn and walk away real fast if I were you. talk_p_proc->Node004 Node002 Hey you, put your weapons away. NCR don't welcome that kind of trouble. talk_p_proc->Node002 spewArmed talk_p_proc->spewArmed Node003 Gate's closed for the night. If you got pressing business, take it to the guardhouse. talk_p_proc->Node003 Node001 Welcome the NCR. Just to let you know, if you got weapons, keep 'em holstered. This ain't a gun-toting town, stranger. talk_p_proc->Node001 pickup_p_proc destroy_p_proc look_at_p_proc Looks like an official, since he's wearing a uniform with an NCR badge on it. --- It's just a town guard. description_p_proc Let's see - tough guy, has a gun, has a badge, has armor - hmm, might be a guard. use_skill_on_p_proc damage_p_proc map_enter_p_proc timed_event_p_proc Node998 Node999 canSeePlayer