ziGenGrv
checkPartyMembersNearDoor
start
look_at_p_proc
You see a grave.
---
You see a headstone.
description_p_proc
You find a trap on the
grave.
---
finds a trap on the
grave.
---
This is a grave site.
---
The headstone reads:
map_enter_p_proc
give_headstone_name
map_enter_p_proc->give_headstone_name
use_p_proc
You find a trap on the
grave.
---
finds a trap on the
grave.
Explode_Grave
use_p_proc->Explode_Grave
pickup_p_proc
You find a trap on the
grave.
---
finds a trap on the
grave.
pickup_p_proc->Explode_Grave
use_obj_on_p_proc
You find a trap on the
grave.
---
finds a trap on the
grave.
---
The grave site has been
covered.
use_obj_on_p_proc->Explode_Grave
Set_Trap
You skillfully set a trap
in the grave.
---
skillfully sets a trap
in the grave.
---
You fail to properly set
the trap in the grave.
---
fails to properly set
the trap in the grave.
---
You fail to properly set
the trap in the grave.
---
fails to properly set
the trap in the grave.
use_obj_on_p_proc->Set_Trap
Set_Trap->Explode_Grave
use_skill_on_p_proc
You do not find any traps
on the grave.
---
does not find any traps
on the grave.
Disarm_Traps
You skillfully disarm the
trap.
---
skillfully disarms the
trap.
---
You see a grave.
---
You see an uncovered
grave.
---
You do not find any traps
on the grave.
---
does not find any traps
on the grave.
---
You fail to disarm the
trap.
---
fail to disarm the trap.
use_skill_on_p_proc->Disarm_Traps
Disarm_Traps->Explode_Grave
num_to_bit