JUNKJAIL
start
damage_p_proc
start->damage_p_proc
description_p_proc
The door looks solid, and
has a stout lock. Still,
locks can be picked, and
doors can be destroyed.
start->description_p_proc
map_enter_p_proc
start->map_enter_p_proc
spatial_p_proc
You have broken out of
the jail. You're now
definitely a fugitive in
Junktown!
---
You gain 250 experience
points for busting out of
jail!
start->spatial_p_proc
use_obj_on_p_proc
start->use_obj_on_p_proc
use_skill_on_p_proc
start->use_skill_on_p_proc
lockpicking
You unlock the door.
---
You lock the door.
---
You fail to unlock the
door.
---
You fail to lock the
door.
use_obj_on_p_proc->lockpicking
use_skill_on_p_proc->lockpicking
use_p_proc
The door is locked.