QIBSTDR1
checkPartyMembersNearDoor
start
use_p_proc
You see no way in which
to open the door.
description_p_proc
You see sturdy blast
doors. They seem to meld
into the floor and
ceiling.
look_at_p_proc
You see sturdy blast
doors. They seem to meld
into the floor and
ceiling.
use_obj_on_p_proc
There is no apparent
locking mechanism on the
door.
damage_p_proc
It does not appear as
though conventional
explosives will open
these doors.
map_update_p_proc
use_skill_on_p_proc
There is no apparent
locking mechanism on the
door.