VIVLTDOR
checkPartyMembersNearDoor
start
use_p_proc
Node008
Door no move.
---
The door won't close.
It's jammed.
use_p_proc->Node008
Node002
Door no move
---
This door's stuck. It'd
take a very strong person
to open it.
use_p_proc->Node002
Node005
*Hrnnnnn*
---
Using your raw physical
strength, you force open
the door.
use_p_proc->Node005
NodeOpen
Node005->NodeOpen
look_at_p_proc
You see a typical Vault
door.
description_p_proc
This is a typical Vault
door. It looks like its
power couplings are
stuck.
use_skill_on_p_proc
use_skill_on_p_proc->Node008
Node007
Door stuckie not lockie
---
The door's stuck, not
locked.
use_skill_on_p_proc->Node007
use_obj_on_p_proc
use_obj_on_p_proc->Node008
use_obj_on_p_proc->Node007
Node004
*Hrnnnnnn*
---
With the help of the
crowbar, you force open
the door.
use_obj_on_p_proc->Node004
Node003
*Hrnnnnnn*... *hfff*...
*hfff*
---
Even with the crowbar,
you still aren't strong
enough to force the door.
use_obj_on_p_proc->Node003
Node006
BOOM no hurt door
---
Wow. That didn't even
scratch it.
use_obj_on_p_proc->Node006
Node004->NodeOpen
damage_p_proc
damage_p_proc->Node006
map_enter_p_proc
map_update_p_proc
talk_p_proc
timed_event_p_proc