diStill
checkPartyMembersNearDoor
start
map_update_p_proc
look_at_p_proc
You see a demolished
still.
---
Ahhh, so Becky has a
still. I'd better get
this information to
Frankie.
---
You see a still.
description_p_proc
You see a demolished
still.
---
Ahhh, so Becky has a
still. I'd better get
this information to
Frankie.
---
You see a still.
damage_p_proc
You see a demolished
still.
map_enter_p_proc
destroy_p_proc
use_obj_on_p_proc
You see a demolished
still.