ncCasBou
checkPartyMembersNearDoor
ChooseFromList
You see a casino bouncer.
He's HUGE.
---
You see a casino bouncer.
He looks big. And angry.
CLICK_PREV
CLICK_PREV->ChooseFromList
CLICK_0
stored_node
stored_node
CLICK_0->stored_node
CLICK_1
CLICK_1->stored_node
CLICK_2
CLICK_2->stored_node
CLICK_3
CLICK_3->stored_node
CLICK_4
CLICK_4->stored_node
CLICK_MORE
CLICK_MORE->ChooseFromList
start
critter_p_proc
pickup_p_proc
Node998
pickup_p_proc->Node998
talk_p_proc
Node008
talk_p_proc->Node008
talk_p_proc->Node008
Node009
talk_p_proc->Node009
talk_p_proc->Node009
Node014
Tribal, you better secure
that weapon right NOW.
talk_p_proc->Node014
talk_p_proc->Node014
Node015
Tribal, you better stop
that sneaking around shit
right NOW.
talk_p_proc->Node015
talk_p_proc->Node015
Node017
talk_p_proc->Node017
talk_p_proc->Node017
Node018
talk_p_proc->Node018
talk_p_proc->Node018
Node030
talk_p_proc->Node030
talk_p_proc->Node030
Node029
talk_p_proc->Node029
Node001
talk_p_proc->Node001
Node003
talk_p_proc->Node003
talk_p_proc->Node003
Node002
talk_p_proc->Node002
talk_p_proc->Node002
talk_p_proc->Node002
Node019
talk_p_proc->Node019
Node010
Sir, I'm sorry, you'll
have to secure that
weapon.
talk_p_proc->Node010
talk_p_proc->Node010
Node011
Ma'am, I'm sorry, you'll
have to secure that
weapon.
talk_p_proc->Node011
Node021
talk_p_proc->Node021
talk_p_proc->Node021
Node022
talk_p_proc->Node022
Node012
Honey, I'm sorry, you
can't carry weapons into
the casino.
Heh-heh...you're deadly
enough as it is.
talk_p_proc->Node012
Node013
Honey, with a body like
that, you won't be able
to sneak anywhere.
talk_p_proc->Node013
Node024
talk_p_proc->Node024
Node025
talk_p_proc->Node025
Node026
talk_p_proc->Node026
destroy_p_proc
look_at_p_proc
You see a casino bouncer.
description_p_proc
use_skill_on_p_proc
damage_p_proc
Uh…you'll need to remove
that armor...actually,
nevermind.
map_enter_p_proc
timed_event_p_proc
timed_event_p_proc->Node008
timed_event_p_proc->Node008
timed_event_p_proc->Node008
timed_event_p_proc->Node008
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node014
timed_event_p_proc->Node014
timed_event_p_proc->Node014
timed_event_p_proc->Node014
timed_event_p_proc->Node015
timed_event_p_proc->Node015
timed_event_p_proc->Node015
timed_event_p_proc->Node015
timed_event_p_proc->Node017
timed_event_p_proc->Node017
timed_event_p_proc->Node017
timed_event_p_proc->Node017
timed_event_p_proc->Node018
timed_event_p_proc->Node018
timed_event_p_proc->Node018
timed_event_p_proc->Node018
timed_event_p_proc->Node030
timed_event_p_proc->Node030
timed_event_p_proc->Node030
timed_event_p_proc->Node030
timed_event_p_proc->Node001
timed_event_p_proc->Node003
timed_event_p_proc->Node003
timed_event_p_proc->Node002
timed_event_p_proc->Node002
timed_event_p_proc->Node002
timed_event_p_proc->Node010
timed_event_p_proc->Node010
timed_event_p_proc->Node011
timed_event_p_proc->Node012
timed_event_p_proc->Node013
Node028
timed_event_p_proc->Node028
Node005
timed_event_p_proc->Node005
Node007
Good day, ma'am.
timed_event_p_proc->Node007
Node004
timed_event_p_proc->Node004
Node006
Good day, sir.
timed_event_p_proc->Node006
Node016
timed_event_p_proc->Node016
map_update_p_proc
Node999