ncMorMen
checkPartyMembersNearDoor
ChooseFromList
You see a sunburned man
with a lot of stubble and
flaking skin. He's
glancing around
nervously.
---
You see one of Mordino's
men.
CLICK_PREV
CLICK_PREV->ChooseFromList
CLICK_0
stored_node
stored_node
CLICK_0->stored_node
CLICK_1
CLICK_1->stored_node
CLICK_2
CLICK_2->stored_node
CLICK_3
CLICK_3->stored_node
CLICK_4
CLICK_4->stored_node
CLICK_MORE
CLICK_MORE->ChooseFromList
start
critter_p_proc
pickup_p_proc
Node998
pickup_p_proc->Node998
talk_p_proc
Node007
talk_p_proc->Node007
talk_p_proc->Node007
talk_p_proc->Node007
talk_p_proc->Node007
Node032
talk_p_proc->Node032
talk_p_proc->Node032
talk_p_proc->Node032
talk_p_proc->Node032
Node009
talk_p_proc->Node009
talk_p_proc->Node009
talk_p_proc->Node009
talk_p_proc->Node009
talk_p_proc->Node009
talk_p_proc->Node009
talk_p_proc->Node009
talk_p_proc->Node009
Node010
talk_p_proc->Node010
talk_p_proc->Node010
talk_p_proc->Node010
talk_p_proc->Node010
Node015
talk_p_proc->Node015
talk_p_proc->Node015
talk_p_proc->Node015
talk_p_proc->Node015
Node020
Don't be showing iron
around here, friend. Put
that away.
talk_p_proc->Node020
talk_p_proc->Node020
talk_p_proc->Node020
talk_p_proc->Node020
Node022
talk_p_proc->Node022
talk_p_proc->Node022
talk_p_proc->Node022
talk_p_proc->Node022
Node024
What the hell you
sneaking around for? You
looking to get shot?
talk_p_proc->Node024
talk_p_proc->Node024
talk_p_proc->Node024
talk_p_proc->Node024
Node025
What you sneaking around
for, chica? You looking
to get shot?
talk_p_proc->Node025
talk_p_proc->Node025
talk_p_proc->Node025
talk_p_proc->Node025
Node026
talk_p_proc->Node026
talk_p_proc->Node026
talk_p_proc->Node026
talk_p_proc->Node026
Node027
talk_p_proc->Node027
talk_p_proc->Node027
talk_p_proc->Node027
talk_p_proc->Node027
Node028
talk_p_proc->Node028
talk_p_proc->Node028
talk_p_proc->Node028
talk_p_proc->Node028
Node029
talk_p_proc->Node029
Node002
How do you take a piss
with that thing on?
talk_p_proc->Node002
Node003
Talk to the Brothers
about me,
talk_p_proc->Node003
Node004
Talk to the Brothers
about me,
talk_p_proc->Node004
Node030
Talk to the Brothers
about me,
talk_p_proc->Node030
Node011
You got some cojones
coming around here. I
suggest you lose 'em and
walk.
talk_p_proc->Node011
Node012
What you sneaking around
for, chica? With that
right hook you got, you
should walk tall.
talk_p_proc->Node012
Node013
You got some cojones
coming around here. I
suggest you lose 'em and
walk.
talk_p_proc->Node013
Node016
(As you turn away,
Ramirez grunts.) Hey!
This box's been opened!
talk_p_proc->Node016
Node017
No way you're sneaking by
a Mordino with a bod like
that, chica.
talk_p_proc->Node017
Node018
(As you turn away,
Ramirez grunts.) Hey!
This box's been opened!
talk_p_proc->Node018
Node021
Don't be sneakin' around,
slaver, all right? You're
among friends.
talk_p_proc->Node021
Node034
talk_p_proc->Node034
Node035
Looking for work, eh?
Talk to Lil' Jesus.
talk_p_proc->Node035
Node036
talk_p_proc->Node036
destroy_p_proc
look_at_p_proc
You see one of Mordino's
men.
description_p_proc
You see a sunburned man
with a lot of stubble and
flaking skin. He's
glancing around
nervously.
use_skill_on_p_proc
damage_p_proc
Yo!
map_enter_p_proc
timed_event_p_proc
timed_event_p_proc->Node007
timed_event_p_proc->Node007
timed_event_p_proc->Node007
timed_event_p_proc->Node007
timed_event_p_proc->Node032
timed_event_p_proc->Node032
timed_event_p_proc->Node032
timed_event_p_proc->Node032
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node009
timed_event_p_proc->Node010
timed_event_p_proc->Node010
timed_event_p_proc->Node010
timed_event_p_proc->Node010
timed_event_p_proc->Node015
timed_event_p_proc->Node015
timed_event_p_proc->Node015
timed_event_p_proc->Node015
timed_event_p_proc->Node020
timed_event_p_proc->Node020
timed_event_p_proc->Node020
timed_event_p_proc->Node020
timed_event_p_proc->Node022
timed_event_p_proc->Node022
timed_event_p_proc->Node022
timed_event_p_proc->Node022
timed_event_p_proc->Node024
timed_event_p_proc->Node024
timed_event_p_proc->Node024
timed_event_p_proc->Node024
timed_event_p_proc->Node025
timed_event_p_proc->Node025
timed_event_p_proc->Node025
timed_event_p_proc->Node025
timed_event_p_proc->Node026
timed_event_p_proc->Node026
timed_event_p_proc->Node026
timed_event_p_proc->Node026
timed_event_p_proc->Node027
timed_event_p_proc->Node027
timed_event_p_proc->Node027
timed_event_p_proc->Node027
timed_event_p_proc->Node028
timed_event_p_proc->Node028
timed_event_p_proc->Node028
timed_event_p_proc->Node028
timed_event_p_proc->Node002
timed_event_p_proc->Node003
timed_event_p_proc->Node004
timed_event_p_proc->Node011
timed_event_p_proc->Node012
timed_event_p_proc->Node013
timed_event_p_proc->Node016
timed_event_p_proc->Node017
timed_event_p_proc->Node018
timed_event_p_proc->Node021
Node001
timed_event_p_proc->Node001
Node005
Talk to the Brothers
about me,
timed_event_p_proc->Node005
Node999