ocjoseph
checkPartyMembersNearDoor
old_pickup_p_proc
pickup_p_proc
pickup_p_proc->old_pickup_p_proc
getTimeBit
start
critter_p_proc
talk_p_proc
Node010
I'll not help someone
like you. Go away.
talk_p_proc->Node010
Node001
Hello, I'm Joseph the
herbalist. What can I
help you with?
talk_p_proc->Node001
Node999
Node001->Node999
Sorry, me go.
Node001->Node999
Just saying hello.
Node002
Why, certainly. Hmmm.
You'll need to take some
of this. I'll apply this
balm to the wound.
Now just lie back and
rest for a couple of
hours.
Node001->Node002
Got owie. You fix?
Node001->Node002
I'm injured. Can you help
me?
Node003
Why, certainly. Hmmm.
This will take a while,
so you'll have to stay
here overnight. You'll
need to take this, drink
this -- all of it, I know
it tastes foul. Now, just
lie back and I'll wake
you in the morning.
Node001->Node003
Feel icky. You fix?
Node001->Node003
I feel ill. Can you help
me?
Node004
I'm sorry, but I'm not a
medical doctor and I
can't perform surgery. I
would suggest that you
go to one of the bigger
cities and see a surgeon.
Try the New California
Republic. It's east of
here.
Node001->Node004
Me gimp, you fix?
Node001->Node004
I'm crippled. Can you
help me?
Node005
What would you like to
know?
Node001->Node005
Got questions. Okay?
Node001->Node005
I wanted to ask you some
questions.
destroy_p_proc
look_at_p_proc
You see a short man
carrying a book in his
hands.
---
You see Joseph, the
herbalist.
description_p_proc
You see a short man with
a book called "Herbs and
Their Medicinal Uses."
use_skill_on_p_proc
damage_p_proc
map_enter_p_proc
push_p_proc
timed_event_p_proc
Node998
Node004->Node999
Okay. Bye.
Node004->Node999
All right. Thanks anyway.
Node005->Node999
Me go now.
Node005->Node999
Thanks for the
information. I'll be
heading out now.
Node006a
Node005->Node006a
You prisoner?
Node005->Node006a
Are you a prisoner here?
Node007a
Node005->Node007a
You leave here when want?
Node005->Node007a
Can you leave here if you
want?
Node008a
Node005->Node008a
What you know about
D'claws?
Node005->Node008a
What can you tell me
about the deathclaws?
Node009a
Node005->Node009a
How you be here?
Node005->Node009a
How did you come to be
here in the first place?
Node006
No, I'm not a prisoner. I
stay because I'm needed
here. I've learned to
accept the fact that
some of my patients are
deathclaws.
Node006a->Node006
Node007
Yes I can, and often do.
I have to collect my
herbs from time to time,
and I've never been
stopped. I used to
wonder if the deathclaws
were secretly following
me and whether or not
they would
stop me if I tried to
leave. So one day I put
the theory to test.
---
I traveled to another
town and stayed there a
week or so before
returning. When I got
back, I was
warmly welcomed.
Gruthar, the pack leader,
came to me privately and
personally thanked me for
coming
back. No, I am
definitely here because I
want to be.
Node007a->Node007
Node008
Well, let's see...
Deathclaws appear to be
mutated Jackson's
Chameleons, the horned
variety.
There are a lot of
similarities still
present, but an even
greater number of
differences. The mutation
factor is quite high.
This species is highly
intelligent, about the
equivalent of an
eight-year-old,
with some individuals
reaching human normal
level. Their learning
capacity is very high and
they are
capable of abstract
thought and reasoning.
---
Although they do not have
vocal chords, the
deathclaws seem to mimic
human speech much the
same
as a parrot does. I have
yet to discover the exact
mechanism behind this, so
I am unable to say more
at
this time. Socially,
they are pack animals
with a very rigid code of
ethics. They are led by
an 'alpha
male' who rules with the
mutual consent of the
pack. They appear to be
extremely loyal to the
pack as a
whole, treating it as a
family unit rather than
having individual
families as humans do.
---
Their sense of right and
wrong is very well
defined. They do follow a
code of ethics that is
enforced by the pack as
a whole. Violence is
never used as a solution
to a problem among the
pack as
far as I can see. There
have been no 'capital
crimes' committed here,
so I can't say how those
are
handled. Hmmm. That's
about all I can think of
for now. I hope this
helps you.
Node008a->Node008
Node009
I was gathering some
herbs one night when a
voice called to me out of
the darkness. 'I have
been
watching you,' it said,
'and I know that you are
a healer. Are you
dedicated to your art
enough to heal
someone foreign to you?
Someone whom many would
consider an enemy?'
---
I answered that I
respected all life and
would do my best to heal
the injured, regardless
of who
or what they were. I
thought it was some thief
or raider who had gotten
himself hurt and needed
a doctor. You can't
begin to imagine my
surprise when a couple of
deathclaws stepped out of
the
night with an injured
companion. Somebody had
shot him up real good. I
told them I couldn't work
on him
where we were, so they
blindfolded me and
brought me here. I've
been here from that day
forward.
Node009a->Node009
Node006->Node999
Thanks. Bye.
Node006->Node005
Okay. Need know more.
Node006->Node005
That's very commendable
of you.
Node006->Node005
I see.
Node006->Node005
That's a decision that I
can't agree with, but
it's your life.
Node007->Node999
Me got it. Go now.
Node007->Node005
Need ask more.
Node007->Node005
You took a foolish chance
and you're lucky it paid
off.
Node007->Node005
All right.
Node007->Node005
Good idea. I'm glad to
see it worked.
Node008->Node999
Got go now.
Node008->Node005
Uh... what you said.
Node008->Node005
Uh-huh.
Node008->Node005
Wow, I'm impressed with
your knowledge.
Node008->Node005
Sounds like a bunch of
hogwash to me.
Node009->Node999
Thanks. Me be leave now.
Node009->Node005
Ugh.
Node009->Node005
What a waste to be here
when you could be helping
others.
Node009->Node005
You are truly a dedicated
man who deserves
recognition.
Node009->Node005
Interesting.
NodeHealHp
NodeHealHp->Node999
NodeHealRadPoison