scgtegrd
checkPartyMembersNearDoor
start
critter_p_proc
talk_p_proc
critter_p_proc->talk_p_proc
Node004
I'd turn and walk away
real fast if I were you.
talk_p_proc->Node004
Node002
Hey you, put your weapons
away. NCR don't welcome
that kind of trouble.
talk_p_proc->Node002
spewArmed
talk_p_proc->spewArmed
Node003
Gate's closed for the
night. If you got
pressing business, take
it to the guardhouse.
talk_p_proc->Node003
Node001
Welcome the NCR. Just to
let you know, if you got
weapons, keep 'em
holstered. This ain't a
gun-toting town,
stranger.
talk_p_proc->Node001
pickup_p_proc
destroy_p_proc
look_at_p_proc
Looks like an official,
since he's wearing a
uniform with an NCR badge
on it.
---
It's just a town guard.
description_p_proc
Let's see - tough guy,
has a gun, has a badge,
has armor - hmm, might be
a guard.
use_skill_on_p_proc
damage_p_proc
map_enter_p_proc
timed_event_p_proc
Node998
Node999
canSeePlayer